Orbital Slingshot

Summary: At the ETC, I spent a semester as the design lead on the Click! Spy School project, which was tasked with creating a website that would use games to encourage preteen girls to stay interested in STEM fields. You can see the full product here. After that ended, I took one of the games I had created for Click and expanded it into a standalone title, offering a variety of play modes to put different spins on the central gravity mechanics.

  • Platform: iOS
  • Engine:¬†Unity 3
  • Goals: Make a phone mobile game aimed at promoting interest in STEM fields, particularly among preteen girls..
  • Date: 2011
  • Production Schedule: 3 months
  • Team Size: 1
  • Roles:¬†Everything except sound

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